73 BPM in A minor, a slow ominous build across 2:49 whose low-to-high title implies a wide dynamic sweep from drone and sparse percussion up to massive drums and impact. Suits footage that starts in bleak stillness and climbs to a reveal.
35 cues
73 BPM in A minor, a slow ominous build across 2:49 whose low-to-high title implies a wide dynamic sweep from drone and sparse percussion up to massive drums and impact. Suits footage that starts in bleak stillness and climbs to a reveal.
The fastest and longest cue here — 140bpm and 1:47 in C — with vocal samples and FX layered over braams, drones, ramps and stomping trailer percussion. The extra length allows a fuller multi-stage trailer structure, and the major-key centre gives it a more heroic, less oppressive cast than the D and G minor tracks.
The longest cue on the album at 2:21, sharing the 120bpm pulse of "Mutilated" but set in F# for a colder, more alien tonality across its arpeggio, strings, impacts and trailer drums. The extra length allows a longer climb from ominous opening to a huge sound-designed back-end.
The shortest cue here at 1:43, running 145bpm in D minor with arpeggiated synth, hard sub bass and massive trailer drums for a fast, no-preamble hit. Best used where a promo needs peak intensity almost immediately and out quickly.
The album's longest and most fully developed drum cue: 135 BPM in F minor, built from pounding trailer percussion, low braams and sound design hits rather than melody. The extra running time allows a full trailer arc — a driving mid-section that escalates into a hard-hitting final wave, suited to a complete promo edit.
A drums-forward piece at 90 BPM in D minor, leaning on huge distorted percussion, bass guitar, drone and riser sweeps rather than melody. Under two minutes and largely textural, it makes a clean, hard-hitting rhythmic bed for chase footage or a percussive trailer back-end.
Half-time 90 BPM trailer percussion in D minor built on distorted synth growls, feedback and drone, with risers and ramps feeding huge drum hits. At just over two minutes it works as a compact, menacing action bed for a final trailer act.
A driving 120bpm percussive cue with a dark, ominous drone underneath and layered distortion, running long enough at 1:22 to move through a build and a heavier back-end. The title's conflict connotation suits war and geopolitical subject matter.
A short, fast 152bpm burst in A where orchestral drums and synth drive straight into risers, ramps and sound design hits. Under a minute, it is a pure teaser-length blast with no downtime — heroic and pounding from the first bar.
A 120bpm D-key ritual driver with female vocal chants, breath rhythms, "hey" shouts and big drums layered over synth drone and risers. Its two-minute fire-dance intensity suits alien-invasion, cult ceremony or superhero transformation footage.
A fast 150bpm C# minor attack driven by a distorted guitar riff over hard beats, sirens and explosive sound design. The darker, crawling-menace title connotation suits horde combat and survival-horror shooter footage rather than clean military ops.
At 105bpm in F, this is the album's mid-weight taiko-and-tom engine, layered with synth design hits and brass stabs over a low piano anchor. The 1:25 runtime allows a slow stalk into a bombastic percussive back end, suiting the moment a threat is first sensed rather than met.
Distorted guitar layered over pounding trailer drums and a low drone, driving at 90 BPM in D minor with rising ramps into impacts. The 2:19 length and rock edge suit eruption imagery, disaster footage or a hard-edged motorsport cut.
A slow 86bpm ritual opener in B flat built on frame drum, dumbek and orchestral drums under wordless vocal chanting, closer to ceremony than combat. At barely over a minute it works as a mysterious, meditative setup before the action rather than the payoff itself.
An untempo-tagged, drum-and-drone driven piece in C#m using huge distorted percussion, bass guitar, riser sweeps and processed vocal effects for a tribal, connected-collective feel. Largely rhythmic and unmelodic, it holds up under narration while still delivering trailer-scale impact.
A compact 1:09 cut at 114 BPM in D minor, sitting at the heavier, more deliberate end of the album — big drums and percussion with braam stabs and sound design, weight over speed. Boxing-ring swagger that works as a short promo bed or a single hard-cut sting.
The fastest and shortest cue in the set: 150 BPM in G minor, firefighting imagery, all urgent driving trailer drums under siren-like alarm tones. Minimal setup, maximum forward momentum — best where the picture is already at full panic.
A short, blunt percussive trailer hit at 96bpm built from huge drums, distorted textures and a drone bed, with rises and ramps pushing to the cut point. At just over a minute it works as a compact one-block promo rather than a full three-act trailer.
A slow, heavy 73bpm build where strings and drone sustain over huge half-time drums, impacts and hits, with rises stretching the tension across 1:23. The deliberate tempo leaves room for dialogue or a title card between hits.
Fastest track on the record at 129bpm in B minor, with triplet drive, toms, distorted guitar, sound design hits and a sleeker, sexier edge than the album's heavier cuts. Builds hard across two and a quarter minutes to a decisive trailer finish.
A 120bpm A minor tribal percussion cue with a lead female vocal chant carrying the melody over orchestral drums, risers and ramps. The ethnic ceremony flavour makes it the album's fire-dance moment — ritual energy that builds to a hard trailer finish.
The fastest cue here at 150 BPM in C# minor, driving trailer drums and percussion pushed to sprint pace with braams and sound design underneath. Nearly a minute and a half of relentless forward motion for footage that needs urgency rather than menace.
Faster and nastier at 135bpm in E, driven by sharp tom patterns, metallic sound design and aggressive brass hits. The brutal title and quick tempo point at close-quarters combat, chase cutting and gore-adjacent horror-action footage.
Driving 126bpm A minor percussion with futuristic synth layers, risers and impact design, darker in colour than its major-key neighbours. Just over a minute of relentless forward pressure suited to invasion and destruction imagery.
A 120bpm D minor cue where ethnic drums, dumbek and frame drum lead the rhythm with synth and orchestral drums behind, plus risers and impact design. The tribal instrumentation and minor key give it a heavy, lumbering weight true to the title.
A 110bpm launch cue in D built on huge drums, toms and rising synth effects with horn punctuation, the title's catapult idea matching a shove-forward rhythmic drive. Its 1:32 length is the longest here, leaving room for a full build, drop-out and frantic percussion finish.