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Sound Designer Vol. 3

Sound Designer Vol. 3

STYE261 · Opher Yisraeli
Cues50
ReleasedMar 2011

Tracks

50 main mixes
Wind Blast Drone Effect Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
1:10
Soundtrack, Scoredark, haunting, tension

At seventy seconds this is the longest bed here — a sustained wind-and-drone atmosphere that can carry a full scene without editing. Dark, tense and steady, with plenty of room over the top.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
1:10
Wind Blast Drone Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:34
Soundtrack, Scoredark, haunting, tension

A thirty-four-second wind blast that settles into a drone, dark and hollow with no clear pulse. Establishes exposed, hostile locations under narration.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:34
Vox Element Reverse One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:03
Soundtrack, Scoredark, haunting, tension

The shortest element on the collection at three seconds: a reversed vocal fragment, dark and abrupt. Purely a micro-transition or accent under a cut.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:03
Tear Rip Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:07
Soundtrack, Scoredark, haunting, tension

A seven-second tearing rip with reverb — fast, violent and dark. A single-frame effect for cloth, flesh or a hard graphic wipe.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:07
Supernatural Reverb Effect Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:24
Soundtrack, Scoredark, haunting, tension

A longer twenty-four-second supernatural reverb gesture, with time to bloom and dissipate. Works across a slow reveal of something not quite there.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:24
Supernatural Reverb Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:12
Soundtrack, Scoredark, haunting, tension

A twelve-second supernatural reverb effect — a designed otherworldly gesture with a haunted tail. Short enough to hit a single apparition or object movement.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:12
Reverse Bed One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:37
Soundtrack, Scoredark, haunting, tension

A thirty-seven-second reversed bed that pulls continuously upward and never lands. Lay it under a whole build sequence and cut the picture on its edge.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:37
Metal Whine Reverb Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

A metallic whine treated with reverb, sixteen seconds of scraping high-frequency tension. Suits machinery, wreckage and anything under structural strain.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:16
Logo Elements Six
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, tension

A compact fourteen-second logo element, dark and tense with a quick resolve. Use where the ident is short and the mood needs to stay threatening.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:15
Logo Elements One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:26
Soundtrack, Scoredark, haunting, tension

The longest logo cue here at twenty-five seconds, giving space for a full approach into the brand mark. Tense and shadowed throughout.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:26
Logo Elements Four
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:22
Soundtrack, Scoredark, haunting, tension

Twenty-two seconds of logo design material — enough runway for a longer ident with a build and a resolve. Dark and ominous in character rather than corporate.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:22
Logo Element Reveal Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:14
Soundtrack, Scoredark, haunting, tension

A thirteen-second logo reveal element, dark and tense with a designed rise into a landing point. Sized for a short end-card or brand animation.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:14
Hit Thump One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:13
Soundtrack, Scoredark, haunting, tension

A low thumping impact over twelve seconds, felt more in the chest than heard. Good for heartbeat-adjacent moments or a body hitting the ground.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:13
Hit Special Effect Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, tension

A second fifteen-second special-effect impact, sitting alongside the other variants as an alternate strike for consecutive hits. Dark and abrupt.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:15
Hit Special Effect Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, tension

A fifteen-second designed hit, mid-length among the special-effect variants, dark with a clean fall. General-purpose stinger for thriller and horror cuts.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:15
Hit Special Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:22
Soundtrack, Scoredark, haunting, tension

A designed special-effect impact with a twenty-two-second decay, the longest in this group of four. Dark and haunted enough to double as a short transition bed.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:22
Hit Special Effect Four
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:07
Soundtrack, Scoredark, haunting, tension

The shortest of the special-effect hits at six seconds — a compact, dark designed impact with almost no tail. For frame-tight accents in dense edits.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:07
Hit Slam Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

A hard slam impact across fifteen seconds, blunt and physical rather than tonal. Cut it to doors, bodies, metal and hard reveals.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:16
Hit Long Reverb Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:30
Soundtrack, Scoredark, haunting, tension

An impact with an unusually long thirty-second reverb tail — the hit is the beginning, the fade is the point. Use it to hold dread over a slow shot after a shock.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:30
Hit Drum With Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:06
Soundtrack, Scoredark, haunting, tension

A processed drum hit lasting only five seconds — a clean, dark single accent with minimal tail. Practical for tight edits and rapid-fire stingers.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:06
Hit Dramatic One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:26
Soundtrack, Scoredark, haunting, tension

A dramatic orchestral-style impact with a twenty-five-second decay, dark and heavy across the fall. A go-to accent for a reveal, a title or a shock cut.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:26
Growl Human Breathy Reverb Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:24
Soundtrack, Scoredark, haunting, tension

A longer twenty-three-second take on the breathy human growl, giving more room for the sound to develop and fade. Dark and uncomfortably close.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:24
Growl Human Breathy Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:17
Soundtrack, Scoredark, haunting, tension

A human growl treated with breath and reverb, sixteen seconds of possessed vocal texture. Suits demonic or possession footage where you want something organic rather than synthetic.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:17
Gate Drum With Reverb Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:07
Soundtrack, Scoredark, haunting, tension

A six-second gated drum hit — the shortest and most surgical of the three. Drop it exactly on a frame where you need a single hard accent.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:07
Gate Drum With Reverb Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:19
Soundtrack, Scoredark, haunting, tension

The longest of the gated drum variants at nineteen seconds, allowing more decay after the strike. Same gated-reverb slam character, dark and abrupt.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:19
Gate Drum With Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, tension

A gated drum hit with reverb, fourteen seconds with the tail chopped and re-opened for a hard synthetic slam. Dark and mechanical, good for industrial or eighties-tinged thriller cuts.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:15
Flash Punch Wind Up Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:12
Soundtrack, Scoredark, haunting, tension

A tighter twelve-second version of the same wind-up-and-punch gesture. Quick tension coil for fast-cut sequences where you need the hit sooner.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:12
Flash Punch Wind Up Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:29
Soundtrack, Scoredark, haunting, tension

A twenty-nine-second wind-up into a flash punch — the longest approach in this pair, so you can start the tension early. Dark and mounting, releasing on the strike.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:29
Flash Back Reverse Rocket Speed One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

A reversed high-speed whoosh evoking a flashback rocketing backwards, fifteen seconds of accelerating dark air. Built to carry a time-jump cut.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:16
Ethereal Presence One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:49
Soundtrack, Scoredark, ethereal, haunting

At forty-eight seconds this is one of the longer beds here — an ethereal, low, haunted presence with no clear pulse. Use it to establish a wrong room, a séance or an empty landscape.

SoundtrackScoredarketherealhauntinglowtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:49
Drum Beat Reverb Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:26
Soundtrack, Scoredark, haunting, tension

A twenty-six-second drum figure in reverb, marginally brighter than the other two variants in the set. Dark, driving and open enough to sit under dialogue or voiceover.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:26
Drum Beat Reverb Three
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:28
Soundtrack, Scoredark, haunting, low

A twenty-seven-second reverbed drum pattern in the same low, cavernous register as its siblings — the longest of the three and the safest for extended narration. Dark and deliberately unresolved.

SoundtrackScoredarkhauntinglowtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:28
Drum Beat Reverb Four
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:27
Soundtrack, Scoredark, haunting, low

A reverb-soaked drum figure across twenty-six seconds, low and ominous with enough length to run as a short rhythmic bed. Loops naturally under narration or a stalking sequence.

SoundtrackScoredarkhauntinglowtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:27
Distorted Hits With Delay One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:13
Soundtrack, Scoredark, haunting, tension

Distorted percussive hits repeating through delay, thirteen seconds of dark rhythmic decay. Useful as a short aggressive stab that echoes into the next shot.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:13
Digital Tear With Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:22
Soundtrack, Scoredark, haunting, tension

A digital tearing effect with a long reverb tail, twenty-one seconds of ripped-fabric texture in a big dark space. Effective across a hard reality-break or portal cut.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:22
Digital Distortion Time Crunch One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:17
Soundtrack, Scoredark, haunting, tension

Digital distortion with a time-crunching glitch character, sixteen seconds of dark data-corruption texture. Made for screen-based footage where the image itself breaks up.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:17
Descend Tone One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:05
Soundtrack, Score

A bare five-second descending tone, untagged for mood and the most neutral element on the collection. A quick downward marker for transitions or UI-style punctuation.

SoundtrackScoreSound DesignTrailerPromoIndustrialActionSFX
0:05
Descend Hit One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:17
Soundtrack, Scoredark, down, haunting

A descending impact over seventeen seconds — pitch falls away into a dark, downcast tail. Suits reversals of fortune, bad news and sinking realisations.

SoundtrackScoredarkdownhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:17
Cymbal Reverse Cymbal Six
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, tension

A reversed cymbal swell running fifteen seconds, sucking upward into silence rather than crashing. Classic pre-cut riser for trailer and promo edits.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseIndustrial
0:15
Creature Bark Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:17
Soundtrack, Scoredark, haunting, tension

An alternate creature bark at sixteen seconds, with more tail to hang over a shot. Same guttural design, useful when you need two distinct calls in a sequence.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:17
Creature Bark One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:14
Soundtrack, Scoredark, haunting, tension

A processed creature bark, thirteen seconds of aggressive organic snarl in a dark space. Cut it against an off-screen threat or a monster reveal.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:14
Chime Effect One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

A designed chime effect, fifteen seconds of ringing metallic tone with a haunted decay. Works as an eerie punctuation mark or a clock-like signal of something wrong.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:16
Camera Flash Designed Heavy Reverb Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:08
Soundtrack, Scoredark, haunting, heavy

A second heavily reverbed camera-flash hit of the same eight-second length, giving you an alternate strike for back-to-back photo cuts. Dark and weighty on the tail.

SoundtrackScoredarkhauntingheavytensionSound DesignTrailerPromoHorrorSuspenseEpic
0:08
Camera Flash Designed Heavy Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:09
Soundtrack, Scoredark, haunting, heavy

A camera-flash impact processed with heavy reverb, eight seconds of bright crack decaying into a dark tail. Ideal for stills-based montage where each photo needs a hit.

SoundtrackScoredarkhauntingheavytensionSound DesignTrailerPromoHorrorSuspenseEpic
0:09
Breath Swell One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

A fifteen-second breath swell that rises and thins out again, dark and unresolved. Straightforward tension riser for footage that needs unease without melody.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseEpic
0:16
Breath Reverse With Reverb One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:09
Soundtrack, Scoredark, haunting, tension

An eight-second reversed breath tail drenched in reverb — a suck-in gesture that pulls toward a cut point rather than landing on one. Best placed just ahead of an impact or hard edit.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:09
Breath Deep LFE One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:15
Soundtrack, Scoredark, haunting, low

A low-frequency breath designed for the subwoofer, fifteen seconds of pressure rather than pitch. Layer it under an existing hit or drone to add weight and body.

SoundtrackScoredarkhauntinglowtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:15
Breath Blast Slow Deep Two
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:16
Soundtrack, Scoredark, haunting, tension

An alternate slow deep breath, sixteen seconds and slightly tighter than its companion. Same dark exhaled texture, better suited when the picture cut arrives sooner.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:16
Breath Blast Slow Deep One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:20
Soundtrack, Scoredark, haunting, tension

A slow, deep breath swell across twenty seconds, haunted and hollow rather than percussive. Useful as a creeping approach to a cut where you want dread without a musical pitch.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:20
Breath Blast Reveal One
STYE261 · Sound Designer Vol. 3 · Opher Yisraeli
0:12
Soundtrack, Scoredark, haunting, tension

A twelve-second designed breath blast built as a reveal gesture, dark and airy with a hard forward push. Short enough to sit under a single cut or title card without needing an edit.

SoundtrackScoredarkhauntingtensionSound DesignTrailerPromoHorrorSuspenseSFX
0:12

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