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Whooshes Ramps Rumbles SFX

Whooshes Ramps Rumbles SFX

STYE1033 · Trailer Toolkit · Opher Yisraeli
A brand new trailer tool collection of various kinds of whooshes, ramps, LFE rumbles and more. Pristine quality sound.
Cues124
ReleasedDec 2023

Tracks

124 main mixes
SFX Whoosh Hit
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A seven-second designed whoosh that terminates in a hard hit, built for cutting straight onto a title card or logo reveal. Sci-fi flavoured air movement with a percussive impact tail, no pitch or tempo to match against.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshHit
0:07
SFX Particle Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A short granular impact element — a particle-textured hit rather than a sweep, useful as a punctuation mark between cut beats. Seven seconds including decay tail, so it can sit under a hard cut without bleeding into the next shot.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshImpact
0:07
SFX Gated Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A whoosh chopped by gating, giving a stuttered, rhythmic pass of air instead of a smooth sweep. Seven seconds, unpitched, well suited to fast-cut sequences that need movement with an edge of digital malfunction.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:07
SFX Whoosh To Hit
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A classic ramp-and-land element: air sweep accelerating into a terminal hit, the workhorse transition of trailer editing. Seven seconds of designed sci-fi texture with a clear point of arrival for a cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshHit
0:07
SFX Wobble Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A whoosh coloured by low-frequency wobble modulation, so the pass has a lurching, unstable character rather than a clean sweep. Seven seconds, good for bass-driven or dystopian cuts where a plain whoosh feels too polite.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshWobble
0:07
SFX Dark Ramp Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of dark ramp — a lower, longer approach whoosh that builds pressure across several shots before releasing. Its extra length makes it a pre-drop riser rather than a single-cut transition.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:11
SFX Sci Fi Imapct
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A synthetic sci-fi impact designed for futuristic hardware, energy weapons and hologram reveals. Seven seconds with a metallic ring-out tail, unpitched and easily layered under other hits.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshImpact
0:07
SFX Whoosh Slide
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second whoosh with a sliding, gliding contour rather than an abrupt pass, giving a smoother left-to-right motion feel. Works where a hit would be too aggressive and a sense of travel is wanted.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshSlide
0:09
SFX Gated Whoosh 02
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A second take on the gated whoosh, one second longer than the first, with the same stuttered rhythmic air movement. Alternate option when the same effect is needed twice in a cut without an obvious repeat.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Whoosh To Hit 02
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

Alternate version of the whoosh-into-hit transition, same seven-second length and construction as its predecessor for editors who need variation between consecutive cuts. Sweep, accelerate, land.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshHit
0:07
SFX Quick Whoosh To Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A short, fast whoosh with almost no run-up before the impact, designed for tight rapid-fire cutting. Seven seconds total, most of it impact decay, so it lands hard on the frame.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshImpact
0:07
SFX Jet Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second jet-style whoosh: a long pressurised air pass with a sustained flyby character rather than a single hit. Useful over aerial footage or as a bed under a slow push-in.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:14
SFX Gated Whoosh 03
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

The longest of the gated whooshes at fourteen seconds, its stuttered air pass building toward a closing impact. Enough length to carry a full pre-title build rather than a single cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:14
SFX Quick Whoosh To Impact 02
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

Alternate quick whoosh-to-impact, this one leaning on a rising contour into the landing point. Seven seconds, tight and punchy, made for hard frame-accurate cuts.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshImpact
0:07
SFX Steps To Whoosh Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFXAction, Effect, Sci Fi

Seventeen seconds of stepped whoosh material escalating into a sustained rise, effectively a multi-stage riser rather than a single transition. The staircase construction lets an editor land cuts on each step before the final lift.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRise
0:18
SFX Moosh Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh with a scraped, abrasive texture running through the air pass, giving it grit and friction. Suits industrial or found-object worlds where a clean sweep would feel too synthetic.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Scrape Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second scrape-and-ramp element: scratched metallic friction shaped into an upward approach. Short enough for a single transition, rough enough to sell physical machinery or damage.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshScrape
0:09
SFX Scratch Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFXAction, Effect, Sci Fi

A seventeen-second scratched ramp — the longest of the abrasive risers here, climbing steadily with a friction-heavy texture across its length. Built to sit under a sequence of shots tightening toward a drop.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshScratchRamp
0:18
SFX Ghost Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh with a hollow, breathy ghosted character rather than a solid air blast — spectral rather than mechanical. Effective for supernatural reveals and unsettling reverse-cut moments.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Digital Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of digitally-textured whoosh shaped as a rise, all synthetic data-stream character with no acoustic grit. Best for interface, network and futuristic-technology imagery.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:12
SFX Rising Up Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:16
Trailer, SFXAction, Effect, Sci Fi

A sixteen-second sustained riser with jet-like whoosh material and a metallic edge, climbing continuously without resolving. Long enough to carry a full build to a downbeat that lands elsewhere in the edit.

TrailerSFXSound DesignMetalActionEffectSci FiSound EffectTrailer ToolsWhooshRise
0:16
SFX Metalic Jet Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

Fourteen seconds of jet-style air pass with a hard metallic sheen and an impact component in its makeup. Sits between flyby and transition — long enough to travel, decisive enough to land a cut.

TrailerSFXSound DesignMetalActionEffectSci FiSound EffectTrailer ToolsWhooshJet
0:14
SFX Metalic Jet Woosh To Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second metallic jet whoosh that resolves explicitly into an impact, giving a long approach and a definite arrival point. The extended run-up makes it a pre-title move rather than a mid-scene cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshMetalJetImpact
0:14
SFX Jet Hollow Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second jet whoosh with a hollowed-out, tubelike core and a hint of wobble in the texture. Shorter and airier than the other jet elements, suited to quick passes and reverse transitions.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshJet
0:09
SFX Whoble Jet Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second jet whoosh with pronounced wobble modulation, giving the pass an unstable, warping motion. Pairs with the hollow jet version as a rougher alternative for the same edit point.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshWobbleJet
0:09
SFX Whoble Jet Woosh 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second jet-style whoosh with a wobbling, metallic character that terminates in an impact hit. Built for hard cuts between title cards or logo stings in an action or sci-fi trailer.

TrailerSFXSound DesignMetalActionEffectSci FiSound EffectTrailer ToolsWhooshWobbleJet
0:09
SFX Metalic Jet Woosh To Impact 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A bright metallic jet whoosh that ramps in and lands on a heavy terminal impact, all inside eight seconds. Use it to slam between shots or punctuate a text reveal in a trailer cut-down.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshMetalJetImpact
0:09
SFX Thick And Heavy Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh weighted toward the low end, with a thick wobbling tail that gives it more body than the jet-style passes on this collection. Suits heavy reveals, vehicle wipes and dark franchise trailer transitions.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshHeavy
0:11
SFX Whoble Trouble Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh with a modulated, unstable wobble across its sweep rather than a clean pass. Good for glitchy sci-fi transitions, tech reveals and anything that wants a sense of malfunction.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshWobble
0:11
SFX Hollow Push Woosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A short, hollow-sounding whoosh that pushes air past the listener with a ramping quality rather than a hard slam. A neutral connective transition for trailer cut-downs and on-screen text moves.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Chime Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:21
Trailer, SFXAction, Effect, Sci Fi

One of the longest tools here at twenty-one seconds: a sustained ramp with a metallic chime edge that climbs steadily toward a cut point. Lay it under a building trailer sequence to pull tension up to the final title.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshChimeRamp
0:21
SFX Da Vinci Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second designed ramp with a stylised, almost mechanical-invention character suggested by the title. Works as a mid-length riser into a reveal in a period-tech, mystery or intelligent-thriller cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:14
SFX Dark Space Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh with a wide, airless space quality — dark and cold rather than metallic. Suits deep-space footage, void transitions and sinister reveals.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Chime Horror Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second riser with a chime-based, unsettling tone that climbs toward a scare or hard cut. Purpose-built for horror trailer builds and jump-scare setups.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshChimeRise
0:14
SFX Low Granular Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second whoosh built from granular low-frequency texture, gritty and subsonic rather than airy. Use it under slow-motion shots or as a bass-heavy transition in a dark trailer.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:14
SFX Gated Filtered Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second ramp chopped into rhythmic gated steps by a filter sweep, giving it a stuttering pulse as it rises. Good for tech, esports and electronic-flavoured trailer builds where a smooth riser would feel too soft.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:11
SFX Sonic Jet Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFXAction, Effect, Sci Fi

A seventeen-second jet-engine style rise that accelerates in pitch and pressure toward a cut point. One of the longer risers in the set, useful when you need to build across several shots before a title slam.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshJetRise
0:18
SFX Face Scratch Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second riser with an abrasive scraping, scratched texture instead of clean air. Suits horror, gritty thriller and psychological-tension cuts that need something physically uncomfortable.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshScratchRise
0:11
SFX Windy City Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second wind-driven rise, airy and gusting rather than synthetic. Drop it over storm footage, open landscapes or an urban establishing shot heading into a reveal.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRise
0:11
SFX Quiky Rise
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A quick eight-second rise, the shortest riser in the collection, with low-end rumble underneath. Use it for fast cut-downs, six-second bumpers and rapid-fire text reveals where a long build won't fit.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRise
0:09
SFX Rumble In The Jungle
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second low rumble with a dense, organic character suggested by the title. Works as a short bed of unease under wildlife, jungle or expedition footage, or as a quick sub-bass swell between shots.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRumble
0:09
SFX Low End Rumble
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:06
Trailer, SFXAction, Effect, Sci Fi

A six-second burst of pure low-end rumble — the shortest tool on the collection. Use it to add sub weight beneath a cut, an impact or a logo without adding any midrange information.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRumble
0:06
SFX LFE Wind
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of low-frequency wind: a sustained subsonic air movement with no melodic content. Ideal as a bed under narration in a desolate landscape, arctic or post-apocalyptic sequence.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEWind
0:12
SFX LFE Wind 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

A second twelve-second variation on the low-frequency wind bed, with the same sustained subsonic air movement for alternating or layering. Use it when the first pass has already been placed nearby in the edit.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEWind
0:12
SFX LFE Rumble To Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of building low-frequency rumble that terminates in a hard impact. A self-contained build-and-hit for a title card, logo reveal or end-of-trailer slam.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumbleImpact
0:11
SFX LFE Rumble On The Moon
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:08
Trailer, SFXAction, Effect, Sci Fi

An eight-second subsonic rumble with a hollow, weightless quality implied by the title. Suits space and lunar footage, or any moment where you want low-end pressure without terrestrial detail.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumble
0:08
SFX LFE Jet Wind
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFXAction, Effect, Sci Fi

A seventeen-second combination of jet pass and low-frequency wind, long enough to carry a whole transition rather than a single cut. Good for aviation, launch and high-speed vehicle sequences.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEJetWind
0:18
SFX Spaceship Takeoff
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second designed spaceship takeoff: a rising thrust that pulls away from the listener. Works literally over VFX launch shots or figuratively as an exit transition in a tech or sci-fi promo.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshSpaceshipTakeoff
0:11
SFX LFE Whip
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A fast eight-second whip crack with low-frequency weight behind it, snapping past rather than sweeping. Use it for whip-pan cuts, fight-scene punctuation and aggressive graphic moves.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEWhip
0:09
SFX Rise To Explosion Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second rise that resolves into a full explosion impact, giving you build and payoff in one file. The most decisive tool in the set — drop it on the final title card of an action or disaster trailer.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshExplosionImpact
0:11
SFX Rise To Explosion Impact 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second riser that builds through whipping air and low rumble before detonating on a hard explosion impact. Designed as a single-hit transition into a title card or logo reveal.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshExplosionImpact
0:11
SFX Sharp Slice Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A short, high-frequency slicing whoosh backed by LFE and a closing impact, cutting fast across the stereo field in eight seconds. Best used for blade-fast edit cuts and hard scene changes.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshSharpSlice
0:09
SFX Rumble Whip Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of sustained low-end rumble with a whip-crack whoosh gesture on top, weighted toward the sub range. Suits a heavy camera move, an approaching threat, or a slow push into a reveal.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRumbleWhip
0:12
SFX Endgame Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:10
Trailer, SFXAction, Effect, Sci Fi

A ramp-style whoosh built as a final-act flourish, sweeping upward across nine seconds toward an implied cut point. Made for the last transition before a closing title or end-of-story payoff.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:10
SFX LFE Rumble To Impact 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:16
Trailer, SFXAction, Effect, Sci Fi

Sixteen seconds of deep LFE rumble with mechanical texture, rising steadily into a terminal impact. The longest of the rumble-to-hit tools here, giving an editor room to time a slow dread build.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumbleImpact
0:16
SFX LFE Rumble Trouble
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A menacing ten-second sub-bass rumble with metallic splash debris in the whoosh tail. Reads as unease and structural collapse rather than a clean transition.

TrailerSFXSound DesignMetalActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumble
0:11
SFX Intense Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second accelerating ramp that tightens continuously toward its top end without softening. One of the longer sustained builds in the set, useful under a montage that has to keep escalating.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:14
SFX Engine Fire Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A combustive fourteen-second whoosh with an engine-like roar in its body, more textural burn than clean air movement. Fits vehicle footage, launch sequences and anything igniting on screen.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshEngine
0:14
SFX LFE Machine Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

Fourteen seconds of low-frequency whoosh with a mechanical, servo-like character running through it. Suited to robotics, hard-tech reveals and sci-fi hardware transitions.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEMachine
0:14
SFX Slider Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second gliding whoosh with a ringing metallic overtone in the tail, moving smoothly rather than striking. Useful for on-screen graphics slides, text wipes and UI motion.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshSlider
0:11
SFX Metal Splash Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second whoosh combining a white-noise sweep with a bright metallic splash accent. Sharp and abrasive, made for hard industrial cuts and shattering imagery.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshMetalSplash
0:14
SFX Whippy Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A fast whip-style pass built from white noise, ten seconds with a quick attack and a trailing decay. Standard workhorse transition for rapid picture cuts.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Whippy Whoosh 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

An alternate ten-second whip whoosh with the same fast pass-by gesture, offered so cuts in a row don't repeat the same sound. Pair it with the first version across consecutive edits.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Slow Building Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A patient ten-second whoosh that swells from low rumble rather than snapping, holding tension as it rises. Good for slow camera pushes and suspense builds where a whip crack would be too abrupt.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Horror Ring Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of dread-toned whoosh combining a sustained ringing tone, LFE weight and a whiplash snap. Built specifically for horror stings and jump-scare setups.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRing
0:11
SFX White Noise Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A clean eight-second white-noise sweep with no low-end payload, the most neutral transition on the set. Drops into almost any cut without imposing a genre.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshWhite Noise
0:09
SFX White Noise Whoosh 1
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second white-noise ramp, longer and more gradual than its eight-second counterpart, rising toward an implied cut point. Use where the edit needs a couple more frames of lead-in.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshWhite Noise
0:11
SFX Digi Knife Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A short, digitally sharpened blade whoosh that ramps briefly and lands on an impact within eight seconds. Precise and glitch-edged for cyber, hacking and weapon-adjacent cuts.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Earthquake Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of ground-shaking LFE and sustained drone under a slow whoosh movement, heavy on the sub range. Reads as seismic collapse under aerial or disaster footage.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRumble
0:11
SFX LFE To Whiplash Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second ramp that starts in deep LFE territory and snaps out on a whiplash crack. The low-to-sharp trajectory makes it a clean transition from a quiet moment into an action beat.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEWhiplash
0:11
SFX Gated Whoosh 04
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:05
Trailer, SFXAction, Effect, Sci Fi

A five-second gated whoosh with a stuttered, rhythmically chopped tension edge. The shortest tool here apart from the bare ramp, for tight staccato edit points.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:05
SFX Marvel Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:04
Trailer, SFXAction, Effect, Sci Fi

A four-second blockbuster-style ramp of pure rising LFE rumble, the shortest cue on the album. A drop-in lead-in for a studio logo or a hard cut to black.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:04
SFX Marvel Ramp To Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

The extended ten-second version of the blockbuster ramp, carrying rising LFE and whoosh all the way through to a terminal impact. Use it where the reveal needs a full build and a landing rather than just a lift.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRampImpact
0:11
SFX Fighter Jet Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second high-speed jet flyby whoosh with a doppler pass-by character. Literal enough for aviation footage and abstract enough for a fast action transition.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshJet
0:11
SFX LFE Drone Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:26
Trailer, SFXAction, Effect, Sci Fi

At twenty-six seconds, the longest item here: a distorted low drone with slow whoosh movement across it, functioning as a sustained bed rather than a single hit. Loop or trim it under dialogue and narration where an unresolved low threat is needed.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEDrone
0:26
SFX Red Planet Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second rising ramp with a wide, airborne whoosh tail, coloured for space and sci-fi imagery. Built as a transition device into a title card or hard cut rather than a standalone bed.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:14
SFX Dark Tension Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

A twelve-second dark tension whoosh that carries low-frequency weight and ends on a clean cut, so the edit can drop straight into dialogue or silence. Menacing rather than heroic in colour.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshTension
0:12
LFE Undercurrent Rumble
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of sustained low-frequency rumble with distortion grit and a whooshing movement underneath, sitting almost entirely in the sub range. Works as a tension floor under narration or as a pressure build with no melodic content to clash with.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumble
0:12
LFE Sea Serpent Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

A short eight-second whoosh with heavy sub weight and distorted edge, titled for something huge moving through water. Fast enough to sit between cuts in a rapid montage.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFE
0:09
SFX Fighter Jet Whoosh 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFXAction, Effect, Sci Fi

The longest jet-styled ramp in the set at seventeen seconds, sweeping upward like an aircraft pass toward a cut point. The extra length gives editors room to align the peak with a logo or title.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshJet
0:18
SFX Distorted Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFXAction, Effect, Sci Fi

A fourteen-second distorted ramp and whoosh, harsh and saturated in character rather than clean and airy. Suits gritty industrial or dystopian cutting where the transition itself should sound damaged.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshDistortion
0:14
SFX Digital Storm Ramp Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:23
Trailer, SFXAction, Effect, Sci Fi

At twenty-three seconds this is the most extended build on the collection, a digital-textured storm ramp that accumulates before releasing into a whoosh. Long enough to underscore an entire pre-title sequence rather than just a single cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:23
SFX LFE Knife Cut
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

Seven seconds, one of the sharpest hits in the set: a fast slicing whoosh with a low-frequency drop under it. Designed for a hard cut, a blade motion or a sudden reveal.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFECut
0:07
SFX LFE Distorted Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:05
Trailer, SFXAction, Effect, Sci Fi

A five-second distorted whoosh ramp with sub-bass reinforcement, one of the two shortest tools here. Purely functional as a quick punctuation between shots.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEDistortion
0:05
SFX LFE Distorted Whoosh 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:05
Trailer, SFXAction, Effect, Sci Fi

The companion take to the previous distorted low-frequency whoosh, again five seconds and identically brief, with slightly more whoosh sweep in the tail. Useful when a sequence needs two similar hits that do not sound copy-pasted.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEDistortion
0:05
SFX Godzilla Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of monster-scale whoosh with rattle detail and a booming low end, the heaviest creature-flavoured tool in the collection. Pairs a movement sweep with an impact so it can end a shot outright.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Alien Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second ramp with distortion and a whooshing rise, coloured toward alien and organic-machine imagery. Compact enough for a mid-montage transition where a longer build would drag.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:09
SFX Multiverse Ramp Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

Eight seconds combining a ramping whoosh with deep low-frequency rumble, evoking a portal or dimensional tear. The sub content gives it more weight than its short length suggests.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:09
SFX Machine To Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of mechanical movement resolving into a terminal impact, as the title states. A complete gesture — approach then hit — for landing on a logo or a hard freeze frame.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshMachineImpact
0:11
SFX Slushy Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second whoosh with a wet, slushy texture rather than a clean air sweep. Best where the transition should feel organic or unpleasant instead of aerodynamic.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Sneak Head Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:08
Trailer, SFXAction, Effect, Sci Fi

Eight seconds of quieter, creeping whoosh built to slide into a shot rather than announce it. Suits stealth and surveillance cutting where the effect should stay under narration.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:08
SFX Mechanical Movement Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:08
Trailer, SFXAction, Effect, Sci Fi

An eight-second mechanical ramp that ends on an impact, servo and machinery in character. Reads as hardware in motion — doors, rigs, exoskeletons — and closes cleanly.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:08
SFX Rattle Snake Ramp To Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

Eight seconds of scraping, rattling ramp that accelerates into a whoosh, snake-like in texture. The dry scrape detail makes it distinct from the air-based whooshes elsewhere in the set.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRamp
0:09
SFX Whoosh Rattle Boom
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second three-part gesture: whoosh into rattle into boom, so the effect both moves and lands. Useful as a self-contained beat marker in a percussive trailer edit.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshRattleBoom
0:09
SFX Hollow Sky Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

Eight seconds of hollow, airy sky whoosh with a crunching hit to finish. Open and spacious in the sweep, which suits aerial and drone footage before the impact drops.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Distorted Whoosh Ramp
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of saturated whoosh and ramp, longer and more sustained than the five-second distorted variants on the same collection. The extra length lets it carry a full build rather than only a cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshDistortionRamp
0:12
SFX Double LFE Rumble
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

Seven seconds of paired low-frequency rumbles — two sub drops in quick succession — with a whoosh movement across them. Made to reinforce a double cut or a two-beat title stamp.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFERumble
0:07
SFX Down And Up Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second whoosh that falls then rises, ending on an impact, giving editors a full down-up arc in one file. Handy for a dip-and-relaunch moment in a montage.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Spiral Down Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of descending, spiralling whoosh — a downward gesture where most of the collection rises. Suits falling, sinking or losing-control imagery and works as a de-escalation between sequences.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX F35 Jet Fire Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of jet-fire whoosh with a whispered airy layer beneath the main sweep, closer to a real aircraft pass than the synthetic ramps here. Good for military and high-speed footage that needs authenticity.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshJet
0:12
SFX Swirling Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second swirling whoosh built on sub-bass LFE weight with a thump and rattle tail, so it works as both a transition and a small impact. Sits in the low end enough to shake a title card without masking dialogue.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Whoosh To Crunchy Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of rising whoosh resolving into a crunchy, distorted impact with a zap edge. Designed to land hard on a cut point, so it's a complete gesture rather than a bed.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshImpact
0:12
SFX Whistling Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFX

The shortest tool here at eight seconds: a thin, high whistling whoosh with more air than sub weight. Useful for fast horizontal wipes and quick text flies where a heavy LFE pass would be too much.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:09
SFX Double Scrapes
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFX

Two scraped, abrasive metallic gestures across ten seconds — friction and texture rather than a smooth pass. Good for grinding mechanical reveals or unsettling horror transitions.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:11
SFX Quick Snappy Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFXAction, Effect, Sci Fi

A quick, snappy seven-second whoosh with a tight attack and short tail. The fastest transition in the set, cut for rapid-fire edits where hits land on every beat.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:07
SFX Space Invador Crunch Hit
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFX

A crunchy retro-flavoured hit over eight seconds, with a distorted arcade-style edge suggested by the title. Lands as a percussive accent rather than a sweeping pass.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:09
SFX Evolving Whooshes
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

Ten seconds of layered whooshes that shift and morph across the pass rather than moving in a single sweep. Suits a longer dissolve or a multi-image montage where one clean transition isn't enough.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:11
SFX Laser Canon Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

A seven-second energy-weapon pass: bright, synthetic and quick, with a laser-like tonal core to the whoosh. Built for sci-fi and gaming rather than organic footage.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX Asteroid Whoosh Impact
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFX

Ten seconds of heavy incoming pass that terminates in an impact — a whoosh-plus-hit combination scaled for large objects. Use where a single cut needs both approach and collision.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:11
SFX Downwards Sci Fi Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:18
Trailer, SFX

An eighteen-second downwards sci-fi sweep, the longest gesture in the collection, with pitch falling across the whole pass. Better suited to descending reveals and sinking transitions than to quick cuts.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:18
SFX Whisper Vocal Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:14
Trailer, SFX

Fourteen seconds of whoosh built from breathy whispered vocal texture instead of pure synthesis, giving it a human, uncanny quality. Effective for psychological horror and supernatural reveals.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:14
SFX LFE Distorted Whoosh 3
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

Seven seconds of heavily distorted low-frequency whoosh — the third variant of the LFE distorted series, sitting almost entirely in the sub range. Adds physical weight to a cut without adding a top-end whistle.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX LFE Thump To Rattle
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

A seven-second sub-bass thump that decays into a rattling resonance. Functions as a percussive full stop at the end of a phrase rather than a transition into the next shot.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX Wide Side Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

A twelve-second wide stereo pass that travels across the image from side to side. Long enough to cover a whip pan or a lateral camera move without needing a layered hit.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:12
SFX Space Zap Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

Eight seconds of synthetic space zap fused to a whoosh pass, bright and electric in the upper mids. A gaming and VFX tool more than a live-action one.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX Why Me Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second whoosh with an oddly vocal, questioning character implied by its title — a stylised pass rather than a neutral one. Best where a transition should feel like a reaction.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Samurai Sword Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFX

A fast eight-second blade pass with a sharp, cutting attack, referencing a sword swipe. Works literally for weapon foley and figuratively for hard graphic cuts.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:09
SFX What Was That Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

Seven seconds of quick, unsettling whoosh named for the beat of confusion it underscores. A short suspense accent for a glimpsed movement off-frame.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX Low Flame Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:12
Trailer, SFXAction, Effect, Sci Fi

Twelve seconds of low, fire-like whoosh with combustive air rather than synthetic sheen. Suits flame VFX, dragon breath or a slow burning reveal.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:12
SFX Gate Me Not Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:09
Trailer, SFXAction, Effect, Sci Fi

An eight-second gated, distorted LFE whoosh where the low end is chopped rather than allowed to bloom, giving it a stuttered edge. Adds aggression to a hard cut.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhoosh
0:09
SFX Outsider Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:07
Trailer, SFX

A seven-second whoosh with a colder, off-kilter character suggested by its title — usable as an alienating transition rather than a heroic one. Short enough for tight edits.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:07
SFX LFE Distorted Whoosh 4
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:08
Trailer, SFXAction, Effect, Sci Fi

The fourth of the distorted LFE whoosh variants, eight seconds long, with a bubbling low-end texture underneath the sub pass. Denser and more organic than the straight distorted versions.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshLFEDistortion
0:08
SFX LFE Bubble Whoosh
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:08
Trailer, SFX

Eight seconds of sub-heavy whoosh carrying a bubbling, liquid texture in the low frequencies. Good for fluid, organic movement where a clean synthetic sweep would feel too sterile.

TrailerSFXSound DesignTrailer ToolsEffectSound EffectWhooshSci FiAction
0:08
SFX Distorted Whoosh Ramp 2
STYE1033 · Whooshes Ramps Rumbles SFX · Opher Yisraeli
0:11
Trailer, SFXAction, Effect, Sci Fi

A ten-second distorted whoosh ramp — the second variant of the ramp series — that rises in intensity across its length toward a cut point. Use it to build the last seconds before a title or drop rather than as a standalone hit.

TrailerSFXSound DesignActionEffectSci FiSound EffectTrailer ToolsWhooshDistortionRamp
0:11

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