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Dark Impacts

Dark Impacts

STYE1023 · SFX Trailer Tools · Opher Yisraeli
Dark Impacts is our next trailer tools pack for editors looking to freshen up their massive hits and impact libraries. Dark, big, delayed, long decay pounding impacts for trailers and promos.
Cues113
ReleasedOct 2023

Tracks

113 main mixes
Dark Hits & Impacts 001
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark trailer impact: a single low-end hit with delayed tail and long decay. Designed to be dropped on a title card or hard cut in a promo edit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 002
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

A second five-second variant of the same dark boom design, with distorted low weight and reverb-soaked decay. Interchangeable alternate for logo stings and act breaks.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 003
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Tighter four-second impact with less tail than its neighbours, punching hard and clearing quickly. Useful mid-montage where a long decay would smear the following cut.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 004
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second short-form dark hit, essentially all attack with a compact decay. Best for rapid-fire cut sequences and text reveals.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 005
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Another three-second dark impact, blunt and immediate with minimal reverb tail. Layerable under a longer boom for extra transient bite.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 006
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second pounding hit with an audible delayed repeat in the decay. Suits a beat-driven trailer break where the tail can ring into silence.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 007
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

One of the longer tools in the pack at fourteen seconds, giving a big hit room to bloom and decay slowly. Works as a whole transition rather than a single accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDecay
0:14
Dark Hits & Impacts 008
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Compact four-second dark boom, heavy attack with a short controlled tail. Drop-in accent for promo edits that cut on the beat.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 009
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second variant emphasising sub weight and a reverberant delayed decay. Good for the first hit of a trailer where the tail carries into a quiet passage.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkSynth
0:05
Dark Hits & Impacts 010
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Another five-second dark impact built for interchangeability with its neighbours; hard front end, long ringing fall-off. Useful when an editor needs a slightly different colour on a repeated hit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkRattle
0:05
Dark Hits & Impacts 011
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second short dark hit with almost no sustain. Precision accent for tight cutting patterns and on-screen text.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 012
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Brief three-second impact, dry-fronted and fast to clear. Layer it under a longer boom or use alone on hard cuts.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 013
STYE1023 · Dark Impacts · Opher Yisraeli
0:12
Trailer, SFXTrailer Trools

Twelve-second extended impact where the decay is the main event, sinking away in a long dark tail. Doubles as a short transition bed between trailer sections.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:12
Dark Hits & Impacts 014
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second pounding hit with delayed repeats in the tail. Standard workhorse accent for act breaks and logo reveals.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 015
STYE1023 · Dark Impacts · Opher Yisraeli
0:21
Trailer, SFXTrailer Trools

At twenty-one seconds this is one of the longest tools here — a huge hit followed by an extended, slowly dissipating tail. Use it as a full transition or an ambient tension bridge after the strike.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDecay
0:21
Dark Hits & Impacts 016
STYE1023 · Dark Impacts · Opher Yisraeli
0:18
Trailer, SFXTrailer Trools

Seventeen-second impact with a long, cavernous decay that keeps ringing well after the hit lands. Suits a beat where dialogue or narration comes in over the fading tail.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:18
Dark Hits & Impacts 017
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second tight dark hit, all transient. Best used in series for a rhythmic run of accents.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 018
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Short three-second impact with modest tail, fast enough to sit inside quick edits. Interchangeable with the other brief hits in the pack.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 019
STYE1023 · Dark Impacts · Opher Yisraeli
0:25
Trailer, SFXTrailer Trools

Twenty-four seconds, the longest tool in the set: a massive strike followed by a very extended dark decay that functions as its own atmosphere. Useful as a complete transition or an unsettled bed after the impact.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:25
Dark Hits & Impacts 020
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark boom with a delayed, reverb-heavy fall-off. Reliable single accent for title cards and cut points.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:05
Dark Hits & Impacts 021
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact giving the tail a little more room than the shortest hits without becoming a transition. A middle-length option for act-break punctuation.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 022
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second hit-and-decay where the ringing tail carries most of the length. Sits well at the end of a trailer section before silence.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 023
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark impact with an extended delayed tail. Good for a single dramatic emphasis where the following shot is quiet.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:09
Dark Hits & Impacts 024
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Four-second dark hit, punchy with a brief tail. Everyday accent for cutting on picture.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 025
STYE1023 · Dark Impacts · Opher Yisraeli
0:03
Trailer, SFXTrailer Trools

Three-second minimal-tail impact, essentially a percussive strike. Layer under longer booms or use in rapid sequences.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:03
Dark Hits & Impacts 026
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second boom with distorted low-end weight and a delayed decay. Interchangeable alternate colour for repeated trailer hits.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 027
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark impact with an audible ring-out. Mid-length accent that punctuates without overrunning the next shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 028
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Six-second pounding hit, weighted low with a controlled decay. Straightforward drop-in for cut points in a promo edit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:06
Dark Hits & Impacts 029
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact whose delayed tail gives the hit a cavernous quality. Works where the edit holds a beat after the strike.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 030
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark boom with a long fall-off. Suits scene-change punctuation more than rapid-fire cutting.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:09
Dark Hits & Impacts 031
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Six-second impact, heavy attack with a moderate reverberant decay. General-purpose trailer hit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:06
Dark Hits & Impacts 032
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark hit with delayed repeats in the tail. A slightly wetter option among the mid-length impacts.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 033
STYE1023 · Dark Impacts · Opher Yisraeli
0:18
Trailer, SFXTrailer Trools

Seventeen-second extended impact — big strike, then a long dark decay that doubles as a bridge. Room for narration over the tail.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:18
Dark Hits & Impacts 034
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second boom with low-end weight and ringing decay. Interchangeable mid-length accent for act breaks.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 035
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second hit dominated by its long delayed tail. Best at the close of a trailer section or over a slow-motion shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:11
Dark Hits & Impacts 036
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Another ten-second impact with extended decay, near-identical in role to its neighbours but a different tonal colour. Use when a repeated hit needs variation.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 037
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second dark boom with a slow, cavernous fall-off. Functions as both accent and short bridge.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 038
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark impact, punchy front with a delayed tail. Standard workhorse accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 039
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Four-second compact hit with limited sustain. Quick accent that clears fast for the next cut.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 040
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact with reverberant delayed decay. Mid-length punctuation for act breaks and reveals.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDarkDelay
0:07
Dark Hits & Impacts 041
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Four-second dark hit, blunt and immediate. Layerable under longer booms for added transient definition.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 042
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second boom with heavy low weight and a short ring-out. Drop-in accent for on-beat cutting.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 043
STYE1023 · Dark Impacts · Opher Yisraeli
0:20
Trailer, SFXTrailer Trools

Nineteen seconds of impact plus extended decay, long enough to cover a full transition. The tail leaves space for a line of narration.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:20
Dark Hits & Impacts 044
STYE1023 · Dark Impacts · Opher Yisraeli
0:21
Trailer, SFXTrailer Trools

Twenty-one-second tool: a massive strike followed by a very long dark tail that becomes its own texture. Suits end cards and slow reveals.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:21
Dark Hits & Impacts 045
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second dark boom with a long delayed decay. Sits comfortably at a scene change or under a held wide shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 046
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second extended impact where the decay does most of the work. Doubles as a short tension bridge after the hit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 047
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Five-second dark hit with delayed tail, interchangeable with the pack's other short booms. Everyday accent for title cards.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:06
Dark Hits & Impacts 048
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second impact and long fall-off. Use to punctuate a section end where silence follows.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 049
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second hit with a slow cavernous decay. Works as a transition in its own right rather than a single accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 050
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom, weighted low with a ringing tail. Mid-length general-purpose accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 051
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second impact with punchy attack and delayed decay. Interchangeable short hit for cut points.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 052
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Four-second compact dark hit with a brief tail. Good for tighter edits where a long decay would blur the cut.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 053
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second short impact, almost entirely transient. Best layered or fired in rhythmic runs.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 054
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second hit with extended dark decay that lingers well past the strike. Suits a transition with narration over the tail.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 055
STYE1023 · Dark Impacts · Opher Yisraeli
0:03
Trailer, SFXTrailer Trools

The shortest tool in the pack at two seconds — a bare dark strike with almost no tail. Pure transient for precision cutting and layering.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:03
Dark Hits & Impacts 056
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second impact with a long delayed decay. Mid-to-long option for scene changes and section ends.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 057
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark boom, hard front with a reverberant fall-off. Reliable single accent in a promo edit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 058
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact with delayed repeats in the tail. Mid-length punctuation between trailer beats.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 059
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Six-second dark hit with low weight and moderate decay. General-purpose accent for hard cuts.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:06
Dark Hits & Impacts 060
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second boom whose ringing tail carries most of the duration. Use at the close of a trailer section.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 061
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Another ten-second impact with extended dark decay, a tonal alternate to its neighbours. Handy when a repeated hit needs a fresh colour.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 062
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark impact with a delayed, cavernous decay. Mid-length accent for act breaks.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 063
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second hit with a longer ring-out than the pack's shortest tools. Suits an emphasis beat before a quiet shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 064
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second tight dark strike with minimal sustain. Precision accent or layering element.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 065
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom, punchy with a reverberant tail. Standard mid-length trailer accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 066
STYE1023 · Dark Impacts · Opher Yisraeli
0:10
Trailer, SFXTrailer Trools

Nine-second impact with an extended delayed decay. Bridges the gap between accent and short transition.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:10
Dark Hits & Impacts 067
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark hit with heavy low weight and ringing fall-off. Interchangeable mid-length punctuation.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 068
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second impact with long delayed tail. Use where the edit holds after the strike.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 069
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second compact dark hit, all attack. Best in rapid sequences or stacked under a longer boom.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 070
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Five-second dark boom with delayed decay. Everyday accent for title cards and cut points.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:06
Dark Hits & Impacts 071
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second hit and long dark decay, functioning as a full transition. Space for narration across the fading tail.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 072
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark impact with extended ring-out. Suits scene-change punctuation.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 073
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second bare strike with almost no tail. Transient-focused layer or precision accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 074
STYE1023 · Dark Impacts · Opher Yisraeli
0:03
Trailer, SFXTrailer Trools

Two seconds — one of the shortest and driest hits in the set, pure attack. Ideal stacked with a long-decay boom for added punch.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:03
Dark Hits & Impacts 075
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom with delayed reverberant tail. Mid-length general accent for promos.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 076
STYE1023 · Dark Impacts · Opher Yisraeli
0:08
Trailer, SFXTrailer Trools

Eight-second impact with long fall-off. Emphasis hit for a beat that holds after the cut.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:08
Dark Hits & Impacts 077
STYE1023 · Dark Impacts · Opher Yisraeli
0:08
Trailer, SFXTrailer Trools

Eight-second dark hit, heavy front with a cavernous decay. Interchangeable alternate among the mid-length tools.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:08
Dark Hits & Impacts 078
STYE1023 · Dark Impacts · Opher Yisraeli
0:04
Trailer, SFXTrailer Trools

Three-second short impact with minimal sustain. Quick accent for tight cutting patterns.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:04
Dark Hits & Impacts 079
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark boom, punchy with a delayed tail. Standard drop-in for title cards.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 080
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact with reverberant ring-out. Mid-length punctuation between trailer beats.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 081
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen seconds of hit plus extended dark decay, long enough to carry a transition on its own. Tail leaves room for a voiceover line.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 082
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom with low-end weight and delayed decay. General-purpose mid-length accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 083
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second impact whose slow decay becomes its own texture. Suits transitions and slow reveals.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 084
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark hit with ringing tail. Interchangeable mid-length accent for act breaks.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 085
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second boom, hard attack with a delayed cavernous decay. Reliable punctuation for cut points.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 086
STYE1023 · Dark Impacts · Opher Yisraeli
0:06
Trailer, SFXTrailer Trools

Six-second dark impact with moderate decay. Straightforward accent for hard cuts in a promo edit.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:06
Dark Hits & Impacts 087
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom with delayed repeats in the tail. Mid-length option among near-identical siblings.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 088
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second impact with extended ring-out. Use for emphasis before a quiet shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 089
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark hit with punchy front and delayed fall-off. Everyday trailer accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 090
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second boom with reverberant decay. Mid-length punctuation, interchangeable with its neighbours.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 091
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second hit with long dark decay serving as a complete transition. Space over the tail for narration.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 092
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark impact with a long delayed tail. Suits scene-change punctuation over rapid cutting.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 093
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second boom where the ringing decay carries most of the length. Good at the close of a trailer section.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 094
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark hit, punchy with a short delayed tail. Standard drop-in accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 095
STYE1023 · Dark Impacts · Opher Yisraeli
0:21
Trailer, SFXTrailer Trools

Twenty-one seconds: a huge strike with a very long dark tail that becomes an ambient texture. Works for end cards and extended transitions.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:21
Dark Hits & Impacts 096
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second impact with extended delayed decay. Mid-to-long tool for scene changes.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 097
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark boom with cavernous ring-out. Emphasis accent where the edit holds after impact.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 098
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark hit with delayed reverberant tail. General-purpose mid-length accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 099
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second impact, heavy low front with ringing decay. Interchangeable alternate for repeated hits.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 100
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second hit and long dark decay, usable as a whole transition rather than a single accent. Tail leaves space for voiceover.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 101
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second boom with long delayed fall-off. Suits section ends and slow-motion shots.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 102
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second dark impact with extended tail. Scene-change punctuation for promos and trailers.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 103
STYE1023 · Dark Impacts · Opher Yisraeli
0:11
Trailer, SFXTrailer Trools

Ten-second hit dominated by its cavernous decay. Doubles as accent and short bridge.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:11
Dark Hits & Impacts 104
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark boom with delayed decay. Mid-length workhorse accent for cut points.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 105
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second impact with long ring-out. Emphasis hit before a quiet or held shot.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 106
STYE1023 · Dark Impacts · Opher Yisraeli
0:14
Trailer, SFXTrailer Trools

Fourteen-second strike with extended dark decay, long enough to cover a transition. Room for a narration line over the tail.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:14
Dark Hits & Impacts 107
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark hit with punchy attack and delayed fall-off. Everyday drop-in accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 108
STYE1023 · Dark Impacts · Opher Yisraeli
0:09
Trailer, SFXTrailer Trools

Eight-second boom with extended reverberant tail. Suits scene changes and act breaks.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:09
Dark Hits & Impacts 109
STYE1023 · Dark Impacts · Opher Yisraeli
0:07
Trailer, SFXTrailer Trools

Seven-second dark impact with ringing decay. Mid-length punctuation, interchangeable with its siblings.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:07
Dark Hits & Impacts 110
STYE1023 · Dark Impacts · Opher Yisraeli
0:08
Trailer, SFXTrailer Trools

Eight-second dark boom with a long delayed tail. Use for a held emphasis beat in a trailer.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:08
Dark Hits & Impacts 111
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second impact, hard front with a short reverberant decay. Standard accent for on-beat cutting.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 112
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Five-second dark hit with delayed decay, interchangeable with the pack's other short booms. Reliable title-card accent.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05
Dark Hits & Impacts 113
STYE1023 · Dark Impacts · Opher Yisraeli
0:05
Trailer, SFXTrailer Trools

Closing four-second impact: compact dark strike with a brief tail that clears quickly. Good final accent or layering element for tight edits.

TrailerSFXSound DesignTrailer TroolsTrailer ToolsHitImpactExplosionDark
0:05

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